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Registrován: čtv kvě 07, 2009 3:50 pm Příspěvky: 3497 Bydliště: VŠB
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JaWův "VŠB APPROVED" MegaPackPředstavuji vám výběr těch nejnovějších modifikací, který si můžete stáhnout v jednom balíku a okamžitě hrát. Jako základ posloužil FWE- Fallout Wanderers Edition, který v sobě obsahuje přes 60 modifikací. Od stejného autora je i seznam doporučených modifikací, ze kterého jsem čerpal. Pár věcí jsem samozřejmě vybral a přidal sám a to hlavně kvůli tomu, aby byla hra více pestřejší, těžší a hlavně, aby trochu více připomínala Fallout. Vše v rámci možností. Pár mých postřehů z prvních hodin hraní: Hra má být oproti originálu daleko více vyvážená, hratelnější (v soubojové a průzkumnické části). Bohužel, díky neskutečně hloupé umělé inteligenci, implementované do hry, jde například "upižlat" vojáky Enklávy, kteří se pohybují po pustině ve dvojici (a který vás dá na jednu či dvě rány) a tak přijít k dobrému vybavení hned na začátku. Pustinou se potulují Scanvengeří, kteří mají u sebe hi-end vybavení, jdou lehce zabít a kromě karmy za to není žádný postih. U jednoho, už mrtvého, jsem našel Fat Mana (1, 2), a u druhého, vedoucí brahmínu, Pancor Jackhammer s hromadou dalšího vybavení. Jsou to hlouposti, ale kazí pocit ze hry a o vyváženosti tak nemůže být ani řeč. Hloupé dialogy a úkoly samozřejmě změnit nikdo nemohl, takže tam vylepšení nehledejte. VATS je stále jeden velký cheat. I když už v něm nejste nesmrtelní, s pistolí, se střelnými zbraněmi na 30%, vnímavostí na 7, šancí zásahu do hlavy ze 100 metrů na 40-50% (wtf????) se z pěti pokusů čtyřikrát trefíte = smrt nepřítele. O nesmyslném rozložení procent úspěšnosti zásahu na těle ani nemluvě (trefit ruku na 100m s 94% úspěšností a tělo za 57%? Tak takhle přátelé opravdu ne ). Nejlepší by asi bylo VATS úplně ze hry odstranit (i když je to dobrý nápad, bohužel zůstlo jen u náznaku, jaké by o mohlo opravdu být), nepoužívat a hrát jen v real-time a novince bullet-time. Celkově je to samozřejmě o stupínek lepší hra než holý originál a to díky stovkám nových zbraní, zbrojí, drog a předmětů, modifikovatelným zbraním, využitím téměř všeho co najdete, novým nepřátelům a hlavně díky možnosti si dokonale nastavit hru podle vaší chuti. Takže i tak stahujte. FO3 Wanderers Edition - ReadmeFO3 Wanderers Edition - Details========================================= DOWNLOAD a CHANGE LOG:========================================= 11/04/2010 - Stahuj 7zip archív z VŠB (FINÁLNÍ VERZE s FWE 5-02) (1.07GB (1 156 436 406 bytes), rozbalený archív má cca 3 GB) ============================= INSTALACE:============================= 1) Nainstaluj Fallout 3 GOTY i s DLC nebo Fallout 3 s patchem 1.7 a všemi DLC. 2) Rozbal archív do složky Fallout 3 3) Klikni na FalloutLauncher.exe, hra si zkontroluje hardware, nastaví optimální nastavení a vytvoří potřebné soubory, zavři launcher. 4) Nainstaluj ArchiveInvalidation Invalidated a FOMM z adresáře "Nainstaluj první" a Fallout Mod Manager 5) Otevři si FALLOUT.INI. Najdeš ho
u Windows XP = "My Documents\My games\Fallout3\FALLOUT.INI" u Windows Vista/Windows 7 = "Users\YOUR NAME\Documents\My Games\Fallout3\FALLOUT.INI"
a zkopíruj text níže do sekce [Fonts] (přepiš existující text) a FALLOUT.INI ulož:
[Fonts] ;sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt sFontFile_1=Textures\Fonts\DarN_FranKleinBold_14.fnt ;sFontFile_2=Textures\Fonts\Monofonto_Large.fnt sFontFile_2=Textures\Fonts\DarN_FranKleinBold_16.fnt sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt ;sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt ;sFontFile_4=Textures\Fonts\DarN_FranKleinBold_Otl_12.fnt sFontFile_4=Textures\Fonts\DarN_Sui_Generis_Otl_10.fnt sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt ;sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt ;sFontFile_6=Textures\Fonts\DarN_PetitaMedium_Outline_18.fnt ;sFontFile_6=Textures\Fonts\DarN_Forgotten_Futurist_Otl_18.fnt sFontFile_6=Textures\Fonts\DarN_Sui_Generis_Otl_13.fnt ;sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt sFontFile_7=Textures\Fonts\DarN_Libel_Suit_Otl_24.fnt ;sFontFile_7=Textures\Fonts\DarN_Klill_Outline_20.fnt sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
- zkontroluj, jestli je hodnota bInvalidateOlderFiles v sekci [Archive] nastavena na 1 (bInvalidateOlderFiles=1)
- zkontroluj, jestli je hodnota bLoadFaceGenHeadEGTFiles v sekci [General] nastavena na 1 (bLoadFaceGenHeadEGTFiles=1)
6) Spusť Fallout Mod Manager ze složky \Fallout 3\fomm\ a importuj Load Order ze složky \Fallout 3\ a spusť hru kliknutím vpravo na Launch FOSE 7) Aby se zobrazovala správně mapa v PipBoy, jdi v menu do SETTINGS -> DISPLAY -> Pip-Boy Color a přepni na <WHITE> 8) Jestli chceš, aby šly ve hře zabít děti, spusť hru, zapni konzoli (~) a napiš do ní bat kids.====================================== PÁR SCREENSHOTŮ:====================================== - | SPOILER
Nukeho screenshoty:
obr. 1: Keď vám nestačí závislosť v reále obr. 2: Turistická outdoor sada ( gril, filter na vodu a "spacák" ) obr. 3: Keď už ozaj neviete ako si skrášliť domov obr. 4: Len malá ukážka zbraní obr. 5: Big game hunter
Jestli budete mít nějaké zajímavé screeshoty, tak je sem přidám.========================================= CO BALÍK OBSAHUJE:========================================= Mod Tools + Standard Resource ModsFallout Mod Manager (FOMM) | FO3 NexusEssential modding tool. Use it to order your mod list correctly and launch your game. Includes a number of other helpful utilities, like Archive Invalidation, A .bsa extractor, FOMOD support, and a save game manager. ArchiveInvalidation Invalidated | FO3 NexusThis little program will allow you to totally eliminate the need of ArchiveInvalidation.txt! Fallout Script Extender (FOSE) | HomepageA utility that adds a number of new functions to scripts. This is a required utility for many mods. FO3Edit | FO3 NexusPlugin editor and conflict detector with a lot of helpful features. I use this more than the GECK for making and viewing plugins. Cipscis' Automatic Save Manager (CASM) | FO3 NexusProvides a newer, safer, and mbetter save game system, replacing the buggy, glitchy, less-than-effective autosave system that can corrupt your save files. CALIBR - Community Ammunition Library | FO3 NexusThis is a small mod that adds new custom ammo types to the game. It is a standard mod resource, and many mods will require CALIBR as a master. Required for FWE. CRAFT | FO3 NexusAnother mod resource that allows multiple custom workbench formulas to work at a time. Required for FWE. Cornerstone Mods FWE- Fallout Wanderers Edition | FO3 NexusFWE is overhaul mod that integrates many other mods in conjunction with developing its own content to provide a comprehensive reworking of the wasteland and the player experience. Wanderer's edition aims to improve the the challenge, sense of immersion, and depth of gameplay compared the vanilla game. The Wanderers Edition emphasizes balance, choices and consequences, role-playing, and (to the extent that gameplay remains fun and exciting) realism. Includes weapon and armor rebalance, skill/SPECIAL/leveling changes, new combat features, new food a drinks, and daily needs mod, and much more. Martigen's Mutant Mod (MMM) | FO3 Nexus A hugely popular mod that expands the diversity of creatures and NPC spawns. New skins, entirely new creatures, and a number of optional modules makes MMM a must-have mod for improving Fallout. The increased spawns optional module is worth it alone, making fights bigger and more dangerous. Weapon Mod Kits | FO3 Nexus This is a brilliant mod that adds the ability to attach mod kits to your weapons, including silencers, scopes, extended magazines, laser sights, and auto-fire kits. The mod kits can be purchased or found as loot throughout the wasteland. EVE - Energy Visuals Enhanced | FO3 Nexus This mod will make you start using energy weapons. If you already are a fan, then try not to mess your trousers. Darn's UI | Darn's Page Absolutely essential user interface (UI) mod. Take the console-itis out of fallout. Creates more text space on menu's throughout the game, and just makes everything feel like a real PC game. Really important! hej MORE ...- | SPOILER
- Character (PC) Related
Perks
Ultimate Perk Pack | FO3 Nexus This mod adds a LARGE number of additional perks as well as optional rebalancing of the original game perks. A very popular mod that adds a lot of diversity to the perk lineup. The new perks will work with FWE, although you should NOT use the original perks rebalanced part of this mod.
Combat + Damage Related
Damage Focused Changes
Fallout Vehicles - Explosions | FO3 Nexus Cars do not blow up any more.
Injuries + Healing
Weapon Restriction While Crippled | FO3 Nexus Throw back to fallout 1/2. When 1 arm is crippled, you can't use two handed weapons. When 2 are crippled, run for the hills!
Equipment + Items
Ammunition
Ammo Toolkits | FO3 Nexus Requires CRAFT + CALIBR. This mod lets you purchase schematics to make your own ammunition at the workbench. Fun little thing.
Armor
T51b DX | FO3 Nexus
No Magic Effects | FO3 Nexus Mod for people who don't like all the "magic" effects you can find on many pieces of armor or clothing. With this mod you wont be seeing any plus for repair or charisma, though I have retained such effects as sneak skill for armor made for sneaking, rad/poison resistance, all reductions (metal and power armor is still not as agile for example).
Items
Bobbleheads Begone | FO3 Nexus This mod removes all bobbleheads and the bobblehead collector stands (found in the Tenpenny Tower and Megaton houses) from the game. If you have already found several bobbleheads before intalling, you will keep the stat boosts.
NPC's, and Creatures
Followers
Dread Pack Brahmin Bess | FO3 Nexus This Mod adds Bess, a Pack Brahmin follower and Wright, a Merc who will escort her... for a price. The goal of this mod is to seamlessly merge into the standard game and add to the experience. For those who don't know, Bess was a special follower in Fallout 2, who makes a come back once again here!
Sydney Follower | FO3 Nexus This mod allows you to keep Sydney recruited by convincing her to stay with you at the end of "Stealing Independence", and adds new features and dialogue to extend her use past her initial quest line. Fully-voiced and lip-synched. By default she's tagged in small guns, explosives, and sneaking. She can also raise her energy weapons skill through various mini-quests present in the mod.
NPC's
Rude Awakening | FO3 Nexus With this nifty mod, when sleeping outside in the wastes (and optionally indoors), there is chance every hour for a random encounter to wake you up. Maybe some feral ghouls want to say hello! Or perhaps a deathclaw and some outcasts are in a skirmish and the battle wakes you up. Your sleeping bag's not so cozy now eh!?
Killable Children | FO3 Nexus This mod enables you to kill any or all of the children in Fallout 3.
Unkillable NPCs Killable | FO3 Nexus This Mod Makes all Essential NPCs(except kids) killable. While I spent time wondering through the wastes on a psychopathic killing spree I couldn't help but feel annoyed when I went to kill someone and they only got knocked out. This mod changes that, now all adult NPCs can be killed, even in the vault tutorial.
Gifts4Kids | FO3 Nexus Oh, what do to with all those wonderful toys? Now you can get those wonderful toys and give them to kids Batman, for a nice karma reward.
Riverboat Landing Merchant | FO3 Nexus A new merchant, Jimmy Morgan, has set up shop at the riverboat landing. He sells items imported from Point Lookout. This is mainly useful for saving yourself a trip down the river to purchase weapons unique to that area to use for repairs.
Joes Junk Shop | FO3 Nexus A new junk shop has opened in Rivet City market, Joe's Junk Shop!
Creatures
Deathclaws from fallout 2 V2 Realistic | FO3 Nexus Ohhhh at least a deathclaw from fallout 2 and from the Van Buren version ... what a pleasure.
Immersion Mods
Environmental / Atmospheric
Enhanced Weather - Rain + Snow | FO3 Nexus Adds rain and occasionally snow storms to the wasteland, which makes a HUGE difference in the environmental feeling. This mod is compatible with the Wasteland Weather Overhaul and Fellout to my knowledge, as it operates via scripts.
Fellout | FO3 Nexus One of the more popular weather overhauls, Fellout removes the greenish tint to atmospheric style, as well as providing a much bigger range of weather types. I feel it makes the wasteland a little too bright and cheery, but that's because I like my wasteland dark and gloomy.
Sound + Music
Ultimate Fallout 3 Music Mod + Fallout3 Soundtrack Mod
Original levelup sound | FO3 Nexus Changes the sound played when you gain new level to the one used in Fallout 1 and 2.
GUI + HUD
CLOSE TO FALLOUT - Cursor plus Crosshair | FO3 Nexus It's a little mod that replaces game cursor with original one taken from Fallout 1 and 2. There's also new crosshair based on Fallout: Tactics' crosshair cursor.
CLOSE TO FALLOUT - Menu Screens | FO3 Nexus It's a little mod that replaces loading and 24 menu screens. There's also a new F3 logo in menu.
Color Hi-Detailed map and icons | FO3 Nexus On map you may see every small house, every road and all other thing.
Graphic Tweaks
Better HiRes Skill Books | FO3 Nexus This is a complete, from the ground up, retexture of all skill books. This mod replaces the skill book textures with larger, more detailed versions. I enlarged the textures and normal maps to 512x512. Some books retain the feel of the original, while being a completely overhauled texture, while others are a complete re-imagining. All books have been weathered and aged, and some even have random spatterings of blood here and there.
A Little Something Special
DN Recycling Machines | FO3 Nexus Adds a new recycling machine that turns tin cans and other metal items into scrap metal for use in doing whatever one does with scrap metal. They call this recycling.
RobCo Battery Charger | FO3 Nexus Nifty little mod that let's you discharge energy cells, MF cells, etc... into the unit and use it to recharge something else.
Solar Charger | FO3 Nexus Yet another battery charger type mod. This one captures solar energy during the day, and lets you use the stored energy to produce new power cells.
I Will Touch What I Want | FO3 Nexus Have you ever been walking through the Rivet City Marketplace, when you accidently knock a littered tin can with your foot, followed by everyone turning their attention to you and saying things like: "Oh for God's sake, watch where you're going!" or "You're a clumsy little thing, aren't you?" If so, and if it irritates you, then this mod is for you.
Down and Dirty | FO3 Nexus After a few days, if you are not in Vault 101 or Tranquility Lane, you will become dirty. This gives you -10% disposition to clean people and +10% disposition to others like you. You can wash yourself at any of the vanilla sinks by simply activating them while dirty.
Hideouts
Coleen's Portable Tent | FO3 Nexus Want a home away from home? This mod adds a tent that you can lug around and setup somewhere special. The tent has a seperate interior world space, so you can leave + access goodies in your tent. Kinda of magical isn't it? Sort of like Santa's never-ending bag of presents.
Fairfax Apartment | FO3 Nexus
Pre-War Shelter 2 | FO3 Nexus
The Lakehouse | FO3 Nexus
The Maintenance Shed | FO3 Nexus
Big Town Home | FO3 Nexus This changes one of the boarded up homes on the east side of Big Town to a home the player can use.
Bus In Wilderness - Bus Fort | FO3 Nexus It is surrounded by a fence with sandbags near the entrance, inside are containers with a small amount of loot, a vacuum tube lamp, fridge, bed, workbench, first aide box and the bus radio works(tuned to GNR), but to gain entrance you will need a key, the key is very close by!
Lighthouse | FO3 Nexus This mod gives yon a whole Lighthouse to the game.
Burger Boy Compound | FO3 Nexus Burger Boy Compound - A Paradise Falls Player Home.
Yevics Urban Apartment | FO3 Nexus This mod adds a two floor town house to L'enfant Plaza across the street from the capitol post. It has two bedrooms, one bathroom, a familyroom, a kitchen and a back garden.
Adventure Mods!
This section includes mods like new quests, new factions to interact with, and new or expanded locations. Some of these may not be perfectly balanced or immersive relative to mods listed above, but they will nonetheless add a lot more depth, richness, and new experiences for you to enjoy!
Expanded Places
Bus World | FO3 Nexus Sweet mod that adds enterable interiors to buses, box cars, and other logically enterable built things. Very nifty mod!
DC Interiors | FO3 Nexus Ever wondered whats in all those boarded up buildings? Well this in progress mod adds new interior cells to entire zones of DC. Three zones have been completed so far. This is a terrific well done, thorough, and highly immersive mod.
Super Duper Basement | FO3 Nexus
Metal Tower | FO3 Nexus A raider occupied metal tower south east of Megaton.
New Quests
Vault Dwellers Survival Cooking Guide | FO3 Nexus Once the mod is running in game, all you need to do is head to one of the two stores which sell house goods, either in Tenpenny Towers or Megaton, from there you can purchase the Cook-o-matic 3000. The Cook-o-matic 3000 works just like the workbench or chemistry set, just clicking it to activate it. You can also move the Cook-o-matic 3000 around by picking it up with the Z-key should you wish to relocate it elsewhere in your home.
A Note Easily Missed | FO3 Nexus A Note Easily Missed is an adventure mod for Fallout 3. It attempts to provide the attentive player with insight into the lives of several ordinary people before the nuclear disaster. If you do not care for reading notes, taking terminal quizzes, or exploring for the sake of exploring then it is doubtful that this mod will appeal to you.
An Evening with Mr. Manchester | FO3 Nexus An Evening With Mr. Manchester leads the player on an adventure through the use of various notes, hints, and puzzles. If you do not care for reading notes, taking terminal quizzes, solving puzzles, or exploring for the sake of exploring then it is doubtful that this mod will appeal to you. Combat is kept to a minimum. That said, there are a few locations that may test your trigger finger as well as your brain.
To Sleep - Perhance to Dream | FO3 Nexus To sleep, perchance to dream takes the player on a surreal adventure through the use of various notes, hints, and puzzles. If you do not care for reading notes, taking terminal quizzes, solving puzzles, or exploring for the sake of exploring then it is doubtful that this mod will appeal to you. Combat is kept to a minimum. Only in the sunset of this adventure will you become obligated to bear force against those who seek to do you harm.
Return to Shady Sands | FO3 Nexus Nestled into a small northern valley of the DC Wasteland sits the tiny settlement of Shady Sands, inhabited by decent folks who want nothing more than to live their lives, raise their families, and be left alone. But as the Mayor will freely admit, "We have our share of problems." It may be in your power to save them, or to destroy them.
Treasure Maps - A fist full of cups | FO3 Nexus There are 18 treasure maps in this first version. On each of the maps is the location of buried treasure. Once you find a treasure map simply look at it in the notes section of your Pipboy. Follow the clues on the maps to locate the treasure. Look in the area indicated on the map for a disturbed patch of dirt. Search the dirt to find the treasure. The maps include many types of puzzles & riddles for the player to solve. Some are easy & some are more difficult. The treasures include caps, weapons, ammo, armor etc.. The items are useful but not overpowering.
Treasure Maps - Secrets of the Wasteland | FO3 Nexus This is a sequel to earlier mod Treasure Maps: A Fist Full of Caps. This second mod contains 18 new maps.
Treasure Maps - Underground | FO3 Nexus This is another "Treasure Maps" mod for Fallout 3. This mod adds treasure maps & hidden stashes in each of the game's metro stations. There is a treasure map painted on a wall in each station. The "X" on the map leads to a hidden stash that is located in the same station.
Secrets of the Mole Rat Maze | FO3 Nexus Adds a little cavernous maze outside of Megaton. Someone said there be treasure in there.
HMS Vanguard Submarine | FO3 Nexus This is a British nuclear ballistic missile submarine with a manifest of around 20 nuclear ballistic missiles that was "just passing By" at the time of last war.
Faction's and Organizations
FNNCQ a fallout 3 slavery overhau | FO3 Nexus Not really a faction per se, but this mod greatly expands the depth and options for the slavery game mechanic. You can now get a whole bunch slaves to do your bidding.
=============================== PODĚKOVÁNÍ:=============================== patří samozřejmě všem moderům, kterým jsem vyraboval downloady a Nukemu za pomoc s testováním balíku.
_________________ FALLOUT NEVADA --> FALLOUT --> FALLOUT RESURRECTION --> FALLOUT II PRÁVĚ HRAJEME FALLOUT NEVADA. PŘIDEJ SE!!! *** FALLOUT II RESTORATION PROJECT V ČEŠTINĚ
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